A very handy ship to have around. The first variant is a long range sniper, with this fit you get a little tank and you can fire out to 154k:
[Cerberus, PVP (Long Range)]
5x Heavy Missile Launcher II (Caldari Navy Scourge Heavy Missile)
F-90 Positional Sensor Subroutines
10MN Afterburner II
Invulnerability Field II
Photon Scattering Field II
Large Shield Extender IISignal Amplifier II
3x Ballistic Control System II2x Medium Bay Loading Accelerator I
[Statistics - Namroc Smith]
Effective HP: 27,046
Tank Ability: 60.93 DPS
Damage Profile –(EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists – EM: 66.73%, Ex: 65.00%, Ki: 79.00%, Th: 86.00%
Armor Resists – EM: 50.00%, Ex: 10.00%, Ki: 62.50%, Th: 86.25%Capacitor: Stable at 50.14%
Volley Damage: 1,834.12
DPS: 320.25
This is the in your face version. The active tank supports taking fire and not being an insta-pop, and at my current skills this is stable w/o the NOS running. I can still lob shots out to 37k, but without a point I am relying on having a fleet with me so keep that in mind. You could also drop a drag bubble an camp it with this.
[Cerberus, PVP (Close Range)]5x ‘Arbalest’ Heavy Assault Missile Launcher I (Caldari Navy Terror Assault Missile)Small Nosferatu II2x Invulnerability Field IIPhoton Scattering Field IILarge Shield Extender II10MN Afterburner IIDamage Control II3x Ballistic Control System II2x Medium Core Defence Field Purger I
[Statistics - Namroc Smith]
Effective HP: 41,046
Tank Ability: 141.64 DPS
Damage Profile – (EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists – EM: 75.87%, Ex: 77.36%, Ki: 86.42%, Th: 90.94%
Armor Resists – EM: 57.50%, Ex: 23.50%, Ki: 68.13%, Th: 88.31%Capacitor: Stable at 30.03%
Volley Damage: 1,128.20
DPS: 345.32
Related posts:
