Archive for the ‘EMU’ Category

EMU Updated to 3889.46

Wednesday, August 25th, 2010

This is a fairly large update, but mostly backend stuff. Things should run smoother. The S&I window should no longer crash randomly when removing jobs (when they fall off due to the filters set).

Added a Eve Mover implementation for those of you who play EVE Windowed and like your screens full-size. Note: The Remove Border option works great, however, un-removing borders is a little weird. No fix yet.

Enjoy!

I Like New Toys

Thursday, July 22nd, 2010

This month has seen its fair share of new stuff going on here. First is the new EMU edition that is out with the first iteration containing 0.0 content. Since it’s release we have had only 1 download :( compared to the 42 downloads on the 3798 edition. We need to get the word out on this tool, so far everyone that has tried a version of it seems to like it and it replaces many of the tools/spreadsheets they are currently using.

Our development shop has been working on some cool toys for the EDK customers we have. A new round of mods are in the works which include:

  • Image Mod – This allows you to upload pics on each kill for extra bragging rights.
  • Gallery Mod – Admin can create galleries on the board for viewing pleasure.
  • Ransom Board Mod – nuff said

Each of these are under different cycles and will be released in beta mode once they are ready.  The teams do not have ETA’s just yet so keep your eyes here for any updates.

General Update

Saturday, June 26th, 2010

So I finally got a chance to sit down and do some blogging again, however short-lived it will be. Seems I have another long week of travel ahead before I can settle back into a routine.

I have noticed since PI came out prices of Caldari T2 ships seem to have dropped. Hoping to increase my margins a bit I shipped 11 Falcons out to NC space last week, so far 1 has sold. Jita has been kind on moving my product, but at the lower prices so only half victory there.

I haven’t been in the loop with market changes, but it seems when I bought 2 months of POS fuel the other day it cost a lot more than it use to. Anyone care to explain what I missed there?

Also for anyone thinking of building the mighty Oynx and selling it, that doesn’t work very well. I jumped off the deep end on it and over 1 week only 1 out of 4 sold in Jita, and I have been lowest price a lot of the time. Bad news, I got 6 more BPC’s of that to cook, I think I will wait those out a bit, or just sell the prints.

Hosting business has been quite slow lately, in the last 30 days I have had 1 new forum account. I think once this next round of Falcons sell I will be sending some isk to Roc for a advertisement round. I had talked with him about it a while ago, but been slammed by requests from the contest we ran I didn’t have time to see it all the way, now I need it more than ever.

Larz and Nam now have completed all skills required to build my line of products, so they are both back on PVP training. I also bought my first ever set of +5 implants and Larz got those installed promptly. Some people (who don’t PVP a lot) might not understand the time lapse on that, but from a PVP side, since you can’t unplug implants at will (and save them) we tend to keep our clones empty or at best like +3/+4 implants.

Larz is racing towards a carrier now, not that I really need one, but I like options, Nam is generally rounding out some trainings I needed to get done and been holding out on.

I was also noticing no one has bothered with my poll, do I just not have readers anymore or is the poll broke?

Questions For The Readers

Saturday, June 12th, 2010

So I am again testing my readership to gain some insight into what content I need to focus on here. As always service updates with POD will always show up here, but your answers will guide towards content and format.

Why Do You Read The Blog?

  • I like the invention updates (0%, 0 Votes)
  • I like reading about the hosting stuff (0%, 0 Votes)
  • EMU all the way (0%, 0 Votes)
  • IDK (0%, 0 Votes)
  • You blog sucks (0%, 0 Votes)

Total Voters: 0

Vote

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EMU — Tyrannis Edition!!

Thursday, May 27th, 2010

EMU Has been updated for Tyrannis..

Get the update at the usual place here.

Also included is something semi-perdy on the main tab.

EMU Updated – 3793.37

Saturday, May 22nd, 2010

Fixed a few more deadlock issues when updating ME/PE too quickly for the app to handle…

Enjoy it!

Download Here

EMU UPDATED – 3781.16 ADDED

Sunday, May 9th, 2010

Fixed:

  • Lots of thread deadlocks corrected.

New:

  • EveAPI Status page. This lists out every EVE API call registered to EMU, when it ran last, when it’ll run again and the last status.
  • Status bar on the main form shows the currently updating EVE API call as it is happening as well as a small progress bar for the formulas.
  • Industry Jobs shows player & corporate jobs. “All Characters & Corporations” works as well.

Known issues:

  • Industry Jobs checkboxes do not refresh as jobs update. (Completed jobs will not be removed when they are completed, and “My Characters” will not be updated if you add the necessary API keys). Rechecking a checkbox will refresh the entire list.
  • POS Listing may or may not select the first Corporation the first time it is loaded. Simply reselecting the Corporation from the list will cause the form to finish loading.

You can download the update from here.