Shameless Self Promotion

July 22nd, 2010

We are all due some, so here is ours:

We are running several promotions on our hosting services. Please click the Hosting Services link to view our standard packages. For bulk orders please see this special discount page. To request hosting either email us for the specials, or use this form for the standards.

I Like New Toys

July 22nd, 2010

This month has seen its fair share of new stuff going on here. First is the new EMU edition that is out with the first iteration containing 0.0 content. Since it’s release we have had only 1 download :( compared to the 42 downloads on the 3798 edition. We need to get the word out on this tool, so far everyone that has tried a version of it seems to like it and it replaces many of the tools/spreadsheets they are currently using.

Our development shop has been working on some cool toys for the EDK customers we have. A new round of mods are in the works which include:

  • Image Mod – This allows you to upload pics on each kill for extra bragging rights.
  • Gallery Mod – Admin can create galleries on the board for viewing pleasure.
  • Ransom Board Mod – nuff said

Each of these are under different cycles and will be released in beta mode once they are ready.  The teams do not have ETA’s just yet so keep your eyes here for any updates.

Deimos of Doom

July 16th, 2010

This was the ship I cut my little pirate teeth with. I can’t tell you how many times I have lost these, but getting a kill with one is quite fun.

[Deimos, PVP]

5x Heavy Neutron Blaster II (Caldari Navy Antimatter Charge M)
Small Nosferatu II

Warp Disruptor II
10MN Afterburner II
Stasis Webifier II

Damage Control II
Medium Armor Repairer II
3x Magnetic Field Stabilizer II
Armor Explosive Hardener II

Medium Anti-Explosive Pump I
Medium Anti-EM Pump I

5x Hammerhead II

[Statistics - Namroc Smith]

Effective HP: 21,662
Tank Ability: 137.97 DPS
Damage Profile – (EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists – EM: 12.50%, Ex: 56.25%, Ki: 86.88%, Th: 65.00%
Armor Resists – EM: 70.25%, Ex: 74.55%, Ki: 86.19%, Th: 72.38%

Capacitor: Lasts 1m 16s

Volley Damage: 2,247.47
DPS: 672.33

Loss, Kill, Kill, Kill, Kill, Kill, Kill

I normally don’t bother with the killmail posting, but come on this ship rocks too hard not to.

Caracal

July 13th, 2010

This is a fit I am going to take down to 0.0 with me next time.  It is tanked for the rats there and seems fun, I really like the range, that is the real key to the tank.

[Caracal, PVE]
5x ‘Malkuth’ Heavy Missile Launcher I (Scourge Heavy Missile)
Ballistic Deflection Field II
Heat Dissipation Field II
Medium Shield Booster II
2x Medium Shield Extender II
Capacitor Flux Coil II
Ballistic Control System II
3x Medium Capacitor Control Circuit I
2x Warrior II
[Statistics - Namroc Smith]
Effective HP: 19,400
Tank Ability: 149.07 DPS
Damage Profile – Guristas (EM: 0.00%, Ex: 0.00%, Ki: 83.63%, Th: 16.37%)
Shield Resists – EM: 0.00%, Ex: 50.00%, Ki: 73.00%, Th: 64.00%
Armor Resists – EM: 50.00%, Ex: 10.00%, Ki: 25.00%, Th: 45.00%
Capacitor: Lasts 9m 51s
Volley Damage: 1,511.25
DPS: 163.46

Cerberus – Two Ways To Die

July 12th, 2010

A very handy ship to have around.  The first variant is a long range sniper, with this fit you get a little tank and you can fire out to 154k:

[Cerberus, PVP (Long Range)]

5x Heavy Missile Launcher II (Caldari Navy Scourge Heavy Missile)

F-90 Positional Sensor Subroutines
10MN Afterburner II
Invulnerability Field II
Photon Scattering Field II
Large Shield Extender II

Signal Amplifier II
3x Ballistic Control System II

2x Medium Bay Loading Accelerator I

[Statistics - Namroc Smith]

Effective HP: 27,046
Tank Ability: 60.93 DPS
Damage Profile – (EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists – EM: 66.73%, Ex: 65.00%, Ki: 79.00%, Th: 86.00%
Armor Resists – EM: 50.00%, Ex: 10.00%, Ki: 62.50%, Th: 86.25%

Capacitor: Stable at 50.14%

Volley Damage: 1,834.12
DPS: 320.25

This is the in your face version. The active tank supports taking fire and not being an insta-pop, and at my current skills this is stable w/o the NOS running. I can still lob shots out to 37k, but without a point I am relying on having a fleet with me so keep that in mind. You could also drop a drag bubble an camp it with this.

[Cerberus, PVP (Close Range)]
5x ‘Arbalest’ Heavy Assault Missile Launcher I (Caldari Navy Terror Assault Missile)
Small Nosferatu II
2x Invulnerability Field II
Photon Scattering Field II
Large Shield Extender II
10MN Afterburner II
Damage Control II
3x Ballistic Control System II
2x Medium Core Defence Field Purger I

[Statistics - Namroc Smith]

Effective HP: 41,046
Tank Ability: 141.64 DPS
Damage Profile – (EM: 25.00%, Ex: 25.00%, Ki: 25.00%, Th: 25.00%)
Shield Resists – EM: 75.87%, Ex: 77.36%, Ki: 86.42%, Th: 90.94%
Armor Resists – EM: 57.50%, Ex: 23.50%, Ki: 68.13%, Th: 88.31%

Capacitor: Stable at 30.03%

Volley Damage: 1,128.20
DPS: 345.32

Tower Down Repeat Tower Down

July 11th, 2010

Just wanted to let everyone know our tower was unanchored today without issue.

General Update

July 11th, 2010

So I have officially pulled out of Caldari invention for the time. After reviewing margins in EMU they aren’t what they use to be and that means time for a change. I finished my last 2 Manticores and I put the rest of my prints on Jita contract, shame they were some good ones (4 x 5 run Nighthawk and a 5 run Vulture). I still have 2 3 run Bustards which I will cook off once profits are back.

I took a dive off the deep end and stuck all my isk into a batch of Vaga inventions. My first 6 are cooking now and I have another 12 waiting for parts. Given their prices seem to stay constant right now (even spiking) I think this will be a good direction until things shuffle again.

I have started putting Nam back into combat training again, which means he is not long to stay in Larz Corp. Given my 2 choices for PVP being the hounds within the alliance or back to 0.0 I think I am going to send him back to 0.0, I base this choice only on one thing: I don’t know how long Nam can stay in combat and I don’t want another sec status grind to deal with should I need him in HS again. While the hounds fly more of the style I like (gotta love LS pirating) the sec hit is too much of a factor for a short term PVP run.

I am also counting (dreading) the days until I rip the tower down. With the increase in POS fuel prices it doesn’t make sense to run a tower for 2 people with my margins as tight as they are now and with Nam moving on one person is not worth having a tower up. I am down to 1 month fuel bank and the 2.5 weeks in there now then the thing comes down. Should be nice, the sale of the tower and labs should net enough to fund the rest of the Vaga builds.

Nam is in a bit of a pickle, he has “enough” combat skills to be quite effective, but there are some specialty areas he could use some focus on:

  • T2 Large Hybrids
  • T2 Sentry & Heavy Drones
  • Interdictors & Heavy ones
  • Logistics Ships
  • Command Ships
  • T2 Missiles

Yet the 0.0 corp I am going to send him to has 2 sides, when they roam they roam hard and are very effective, yet the down time is spent in corp mining ops and plex running. The latter Nam is good with, but mining is epic fail atm. So I think that Nam is going to need to get to Hulk level and support skills and then start focus on the PVP stuff.  The good news about the PVP will be you can expect to see more of those interesting ship fits we use to run here.

Hosting has been fun, we did our first install of the API bridge for PHPBB, from what I hear it is going well.  Things have been a bit slow and we are about to drop some accounts for payment issues.  It kinda stinks there is a good bit of isk in the collections bucket I hate to leave, I wish people were a bit more responsive if they wanted to drop services.  We also have another update to the KB’s to do so I will write something up for that when we get close to doing it.

General Update

June 26th, 2010

So I finally got a chance to sit down and do some blogging again, however short-lived it will be. Seems I have another long week of travel ahead before I can settle back into a routine.

I have noticed since PI came out prices of Caldari T2 ships seem to have dropped. Hoping to increase my margins a bit I shipped 11 Falcons out to NC space last week, so far 1 has sold. Jita has been kind on moving my product, but at the lower prices so only half victory there.

I haven’t been in the loop with market changes, but it seems when I bought 2 months of POS fuel the other day it cost a lot more than it use to. Anyone care to explain what I missed there?

Also for anyone thinking of building the mighty Oynx and selling it, that doesn’t work very well. I jumped off the deep end on it and over 1 week only 1 out of 4 sold in Jita, and I have been lowest price a lot of the time. Bad news, I got 6 more BPC’s of that to cook, I think I will wait those out a bit, or just sell the prints.

Hosting business has been quite slow lately, in the last 30 days I have had 1 new forum account. I think once this next round of Falcons sell I will be sending some isk to Roc for a advertisement round. I had talked with him about it a while ago, but been slammed by requests from the contest we ran I didn’t have time to see it all the way, now I need it more than ever.

Larz and Nam now have completed all skills required to build my line of products, so they are both back on PVP training. I also bought my first ever set of +5 implants and Larz got those installed promptly. Some people (who don’t PVP a lot) might not understand the time lapse on that, but from a PVP side, since you can’t unplug implants at will (and save them) we tend to keep our clones empty or at best like +3/+4 implants.

Larz is racing towards a carrier now, not that I really need one, but I like options, Nam is generally rounding out some trainings I needed to get done and been holding out on.

I was also noticing no one has bothered with my poll, do I just not have readers anymore or is the poll broke?

Questions For The Readers

June 12th, 2010

So I am again testing my readership to gain some insight into what content I need to focus on here. As always service updates with POD will always show up here, but your answers will guide towards content and format.

Why Do You Read The Blog?

  • I like the invention updates (0%, 0 Votes)
  • I like reading about the hosting stuff (0%, 0 Votes)
  • EMU all the way (0%, 0 Votes)
  • IDK (0%, 0 Votes)
  • You blog sucks (0%, 0 Votes)

Total Voters: 0

Vote

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For Those About To Post (and having issues)

June 12th, 2010

If you are trying to post KM’s to my boards and are getting invalid password or a hung screen:

Your board admin needs to login to the admin section and re-save the posting and comment passwords.  When this happens they will go into the new encrypted format and posting will work again.

Thanks to those in HellFleet for reporting the problem.